Mobile Tech Showcased at E3
This year’s E3 offered much more than sneak peeks at upcoming games and the next generation of consoles. Attendees were treated to a myriad of mobile technologies and mobile apps. Let’s take a look at some of the event’s most intriguing technologies that will soon be available at a store near you.
Wearables and Apps
To start things off, Nintendo showcased their new Pokémon Go Plus wearable. Pokémon Go is a highly anticipated video game that will be sold with a $35 wearable, and will be the company’s second game for Android and iOS. As for mobile, Nintendo showed off a free Pokémon app that will buzz the user’s smartphone in the event that a Pokémon is eligible for catching. The user must flick a “Pokeball” in order to snag one of the little critters. To enhance the mobile experience, the Pokémon Go Plus wearable is significant due to users no longer have to open up their smartphone to catch em all.
Samsung’s Mobile Technologies
Samsung provided E3 attendees with a plethora of new mobile technologies. Event-goers had the chance to try out the Galaxy S7 with the Vulkan API Game Experience. This technology has empowered game makers to create some truly remarkable visuals and captivating user experiences. This mobile technology made its debut at E3, featuring an array of software like Vainglory, No Limits and HIT. The company also let E3 participants test out its Gear VR skateboarding. Users don a VR headset to enjoy an incredibly immersive 4D skateboarding experience. Mobile tech enthusiasts had the opportunity to give Samsung’s Intuitive Tools a try as well. Intuitive Tools functions on Galaxy S7s, allowing users to record mobile gameplay, prolong battery life and perform a number of other unique functions.
If you are on the prowl for a top notch headset, look no further than the Astro A50. Initially released in 2012, the newest model was displayed at this year’s expo. While the original Astro A50 was widely considered superiorly comfortable, the new version eliminates the headset’s highly criticized flimsy stand. Instead, attendees found a base station in its place. This docking station allows for charging, pairing and transmitting. Other Astro A50 features include Dolby 7.1, a removable headband/earcups, a 15-hour battery life, standby mode, a built-in accelerometer, a new “boom” mic with noise-canceling abilities and three helpful EQ presets that one can customize in his desired manner with the assistance of Astro’s proprietary software. Those who donned the sample headphones lauded them for their light weight and soft feel. The new A50s provide a range of up to 30 feet and use the 5GHz spectrum.
Can you imagine wandering around your home or office with a virtual reality (VR) headset strapped to your noggin? If the VR technology displayed at this year’s E3 gradually improves, VR just might become the ultimate escape. VR technologies shown to E3 attendees include the Oculus Rift, Playstation VR and HTC Vive. Each captivated the audience with immersive virtual environments that looked and felt eerily realistic. The fact that every major publisher had a VR creation on display is a testament to the technology’s seemingly unlimited potential.
Each year, E3 attempts to one up the previous year with new, creative gadgets and games. This year is absolutely no different. The emergence of unique technology like wearable technology and virtual reality pave the way for an innovative future in the mobile tech space.
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